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Showing below up to 100 results in range #21 to #120.

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  1. Anki deck options
  2. Anki deck philosophy
  3. Anki reviews are more fun on mobile
  4. Application of functional updateless timeless decision theory to everyday life
  5. Architecture
  6. Are due counts harmful?
  7. Asymmetric institution
  8. Asynchronous support
  9. Big card
  10. Big cards can be good for mathematical discovery
  11. Booster card
  12. Braid
  13. Braid for math
  14. Bury effortful cards to speed up review
  15. Busy life periods and spaced inbox
  16. Can spaced repetition interfere with internal sense of relevance?
  17. Can the behavior of approval-direction be undefined or random?
  18. Card sharing
  19. Card sharing allows less valuable cards to be created
  20. Cards created by oneself can be scheduled more aggressively
  21. Carl Shulman
  22. Central node trick for remembering equivalent properties
  23. Changing selection pressures argument
  24. Choosing problems for spaced proof review
  25. Christiano's operationalization of slow takeoff
  26. Cognitive biases that are opposites of each other
  27. Coherence and goal-directed agency discussion
  28. Combinatorial explosion in math
  29. Comparison of AI takeoff scenarios
  30. Comparison of pedagogical scenes
  31. Comparison of sexually transmitted diseases
  32. Comparison of terms related to agency
  33. Competence gap
  34. Content sharing between AIs
  35. Continually make new cards
  36. Continuous takeoff
  37. Convergent evolution of values
  38. Corrigibility
  39. Corrigibility may be undesirable
  40. Counterfactual of dropping a seed AI into a world without other capable AI
  41. Creative forgetting
  42. Credit card research 2021
  43. Dealing with bad problems in spaced proof review
  44. Debates shift bystanders' beliefs
  45. Deck options for proof cards
  46. Deck options for small cards
  47. Deconfusion
  48. Definitions last
  49. Deliberate practice for learning proof-based math
  50. Depictions of learning in The Blue Lagoon are awful
  51. Desiderata for dissolving the question
  52. Different mental representations of mathematical objects is a blocker for an exploratory medium of math
  53. Different senses of claims about AGI
  54. Difficulty of AI alignment
  55. Discontinuities in usefulness of whole brain emulation technology
  56. Discovery fiction
  57. Discursive texts are difficult to ankify
  58. Distillation is not enough
  59. Do an empty review of proof cards immediately after adding to prevent backlog
  60. Doomer argument against AI safety
  61. Dual ratings for spaced inbox
  62. Duolingo
  63. Duolingo does repetition at the lesson level
  64. Duolingo for math
  65. Emotional difficulties of AI safety research
  66. Emotional difficulties of spaced repetition
  67. Empty review
  68. Encoding dependence problem
  69. Equivalence classes of prompts
  70. Evolution
  71. Exhaustive quizzing allows impatient learners to skip the reading
  72. Existential win
  73. Existing implementations of card sharing have nontrivial overhead
  74. Expert response heuristic for prompt writing
  75. Explanation science
  76. Explorable explanation
  77. Explosive aftermath
  78. Fake motivation
  79. Feeling like a perpetual student in a subject due to spaced repetition
  80. Feynman technique fails when existing explanations are bad
  81. Finding the right primitives for spaced repetition responses
  82. Finiteness assumption in explorable media
  83. Flag things to fix during review
  84. Fractally misfit
  85. Fractional progress argument for AI timelines
  86. Future planning
  87. Giving advice in response to generic questions is difficult but important
  88. Goalpost for usefulness of HRAD work
  89. HCH
  90. Hardware-driven vs software-driven progress
  91. Hardware argument for AI timelines
  92. Hardware overhang
  93. Highly reliable agent designs
  94. Hnous927
  95. How doomed are ML safety approaches?
  96. How meta should AI safety be?
  97. How similar are human brains to chimpanzee brains?
  98. Human safety problem
  99. Hyperbolic growth
  100. If you want to succeed in the video games industry

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