Pages with the most revisions
Showing below up to 163 results in range #251 to #413.
View (previous 250 | next 250) (20 | 50 | 100 | 250 | 500)
- Should booster cards be marked as new? (3 revisions)
- One wrong number problem (3 revisions)
- Difficulty of AI alignment (3 revisions)
- Central node trick for remembering equivalent properties (3 revisions)
- Aligning smart AI using slightly less smart AI (3 revisions)
- Deconfusion (3 revisions)
- Vow of silence (3 revisions)
- We still don't know how to systematically write great word explanations (3 revisions)
- Politicization of AI (3 revisions)
- The Sequences vs evergreen notes (3 revisions)
- List of interesting search engines (2 revisions)
- Text to speech software (2 revisions)
- Piotr Wozniak (2 revisions)
- Use temporary separate Anki decks to learn new cards based on priority (2 revisions)
- Debates shift bystanders' beliefs (2 revisions)
- Interacting with copies of myself (2 revisions)
- Exhaustive quizzing allows impatient learners to skip the reading (2 revisions)
- Application of functional updateless timeless decision theory to everyday life (2 revisions)
- Michael Nielsen (2 revisions)
- Whole brain emulation (2 revisions)
- Tao Analysis Solutions (2 revisions)
- Paul christiano (2 revisions - redirect page)
- Encoding dependence problem (2 revisions)
- Big cards can be good for mathematical discovery (2 revisions)
- Secret sauce for intelligence vs specialization in intelligence (2 revisions)
- Page template (2 revisions)
- How meta should AI safety be? (2 revisions)
- Value learning (2 revisions)
- What counts as good motivation? (2 revisions)
- Task-dependent diversity (2 revisions)
- Corrigibility may be undesirable (2 revisions)
- Different mental representations of mathematical objects is a blocker for an exploratory medium of math (2 revisions)
- Spaced repetition response as chat message or chat reaction (2 revisions)
- Kanzi (2 revisions)
- Steam game buying algorithm (2 revisions)
- Unreliability of online question-answering services makes it emotionally taxing to write up questions (2 revisions)
- Existing implementations of card sharing have nontrivial overhead (2 revisions)
- Philosophical difficulty (2 revisions)
- Newcomers in AI safety are silent about their struggles (2 revisions)
- Jessica Taylor (2 revisions)
- Selection effect for who builds AGI (2 revisions)
- OpenAI (2 revisions)
- Small card (2 revisions)
- Robin Hanson (2 revisions)
- Add the complete proof on proof cards to reduce friction when reviewing (2 revisions)
- List of critiques of iterated amplification (2 revisions)
- Mapping mental motions to parts of a spaced repetition algorithm (2 revisions)
- List of technical AI alignment agendas (2 revisions)
- Definitions last (2 revisions)
- Large graduating interval as a way to prevent pattern-matching (2 revisions)
- Selection effect for successful formalizations (2 revisions)
- Fake motivation (2 revisions)
- IDA (2 revisions - redirect page)
- Anki (2 revisions)
- Test (2 revisions)
- Soren Bjornstad (2 revisions)
- Existential win (2 revisions)
- Hnous (1 revision - redirect page)
- Add easy problems as cards with large graduating interval (1 revision)
- WBE (1 revision - redirect page)
- Minimal AGI (1 revision)
- Content sharing between AIs (1 revision)
- Carl (1 revision - redirect page)
- Evolution analogy (1 revision - redirect page)
- Fake review (1 revision - redirect page)
- Tao Analysis Flashcards (1 revision)
- Mixed messaging regarding independent thinking (1 revision)
- Doomer argument against AI safety (1 revision)
- Keyhole argument against continuous takeoff (1 revision - redirect page)
- Uncertain Future (1 revision - redirect page)
- Master How To Learn guy (1 revision - redirect page)
- SuperMemo (1 revision)
- Kasparov Window (1 revision - redirect page)
- HRAD (1 revision - redirect page)
- Output curve for good people (1 revision - redirect page)
- AI polarization (1 revision - redirect page)
- AlphaGo Zero (1 revision - redirect page)
- Can the behavior of approval-direction be undefined or random? (1 revision)
- How similar are human brains to chimpanzee brains? (1 revision)
- Paul (1 revision - redirect page)
- Are due counts harmful? (1 revision)
- People are bad (1 revision)
- Short-term preferences-on-reflection (1 revision)
- Teaching-complete (1 revision - redirect page)
- Simple core algorithm for agency (1 revision - redirect page)
- Continuous AI takeoff (1 revision - redirect page)
- Education in The Blue Lagoon is awful (1 revision - redirect page)
- Lumpy (1 revision - redirect page)
- Explosive aftermath (1 revision)
- Deliberate practice for math (1 revision - redirect page)
- Teaching complete (1 revision - redirect page)
- Goal inference (1 revision - redirect page)
- Toby Ord questions (1 revision - redirect page)
- Discontinuity to AGI (1 revision - redirect page)
- Secret sauce (1 revision - redirect page)
- Parasitizing on popularity (1 revision - redirect page)
- Tricky examples in basic probability (1 revision)
- Intra-personal comparison test (1 revision)
- Interaction reversal between knowledge and notes (1 revision - redirect page)
- Pascal's mugging argument against AI safety (1 revision - redirect page)
- Learning complete (1 revision - redirect page)
- Terms used to describe intelligence of agents (1 revision - redirect page)
- Thinking Physics for math (1 revision - redirect page)
- Discontinuity to HLMI (1 revision - redirect page)
- Desiderata for cognitive reductions (1 revision - redirect page)
- Number of relevant actors around the time of creation of AGI (1 revision)
- Asymmetric weapon (1 revision - redirect page)
- Medium that reveals its flaws (1 revision - redirect page)
- Simple core algorithm (1 revision - redirect page)
- Realism about rationality (1 revision - redirect page)
- Discontinuity from AGI (1 revision - redirect page)
- Slow feedback loop for spaced repetition (1 revision - redirect page)
- Weird recursion (1 revision)
- Spaced inbox review should not be completionist (1 revision - redirect page)
- Meta-execution (1 revision)
- Slow takeoff (1 revision - redirect page)
- Guided by the beauty of our weapons (1 revision - redirect page)
- Discontinuity from HLMI (1 revision - redirect page)
- Single-architecture generality (1 revision)
- Slow feedback cycle for spaced repetition (1 revision - redirect page)
- Missing gear (1 revision - redirect page)
- Fast takeoff (1 revision - redirect page)
- Nate (1 revision - redirect page)
- Yudkowskian (1 revision - redirect page)
- Humans consulting HCH (1 revision - redirect page)
- Spaced repetition isn't about memorization (1 revision - redirect page)
- Hanson (1 revision - redirect page)
- Single-model generality (1 revision)
- DSA (1 revision - redirect page)
- Hansonian (1 revision - redirect page)
- Broad augmentation (1 revision - redirect page)
- If you want to succeed in the video games industry (1 revision)
- Bury cards to speed up review (1 revision - redirect page)
- RSI (1 revision - redirect page)
- Video games work with finite and discrete objects (1 revision - redirect page)
- List of timelines (1 revision - redirect page)
- Narrow augmentation (1 revision - redirect page)
- Potpourri hypothesis for math education (1 revision)
- Intelligence amplification (1 revision)
- Continuous takeoff keyhole (1 revision - redirect page)
- RCG (1 revision - redirect page)
- Second species argument (1 revision)
- Soft alarm clock (1 revision - redirect page)
- Eliezer (1 revision - redirect page)
- Takeoff speed (1 revision - redirect page)
- Potpourri hypothesis (1 revision - redirect page)
- Permutation trick (1 revision - redirect page)
- Generic advice is difficult to give but also important (1 revision - redirect page)
- Soft takeoff keyhole (1 revision - redirect page)
- Wei (1 revision - redirect page)
- Takeoff speeds (1 revision - redirect page)
- MIRI (1 revision - redirect page)
- Video games vs math (1 revision - redirect page)
- Extrapolation argument for AI timelines (1 revision - redirect page)
- You don't need to eat your own dogfood in explanation science (1 revision)
- Quick review (1 revision - redirect page)
- Understanding is discontinuous (1 revision - redirect page)
- Human safety (1 revision - redirect page)
- Simple core algorithm of agency (1 revision - redirect page)
- Math vs video games (1 revision - redirect page)
- Discontinuities in whole brain emulation technology (1 revision - redirect page)
- List of thought experiments in AI safety (1 revision)
- Spaced inbox (1 revision - redirect page)