User contributions
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- 00:24, 27 March 2021 (diff | hist) . . (+397) . . N Video games allow immediate exploration (Created page with "Video games typically have a one-to-one relationship between the objects that the game is about, and the objects on the screen. This makes exploration immediate, intuitive, an...")
- 23:59, 26 March 2021 (diff | hist) . . (+158) . . N Tinkering in math requires loading the situation into working memory (Created page with "'''Tinkering in math requires loading the situation into working memory'''. ==See also== * Duolingo for math * Braid for math Category:Learning")
- 22:07, 26 March 2021 (diff | hist) . . (+175) . . N Combinatorial explosion in math (Created page with "One of the key difficulties in math, compared to puzzle games, is the combinatorial explosion of ideas. ==See also== Category:Learning")
- 22:04, 26 March 2021 (diff | hist) . . (+62) . . N Braid for math (Created page with " ==See also== * Duolingo for math Category:Learning")
- 21:59, 26 March 2021 (diff | hist) . . (+74) . . N Live math video (Created page with "I wrote about this here: https://learning.subwiki.org/wiki/Live_math_video")
- 21:59, 26 March 2021 (diff | hist) . . (+231) . . N Duolingo for math (Created page with "An idea I roll around in my head from time to time, not as an idea to be taken literally, but as a tool to generate new ideas, is trying to imagine what a '''Duolingo for...")
- 21:49, 26 March 2021 (diff | hist) . . (+475) . . N Can spaced repetition interfere with internal sense of relevance? (Created page with "There's a Matt vs Japan video that says that Anki can mess up your internal sense of how frequent certain words are (especially if those words are very infrequent/rare...")
- 21:44, 26 March 2021 (diff | hist) . . (+414) . . N Physical vs digital clutter (Created page with "A big difference between '''physical and digital clutter''' is that the latter doesn't take up space, so there is little cost to keeping stuff around. You aren't taking up spa...")
- 20:44, 26 March 2021 (diff | hist) . . (+904) . . N Booster card (Created page with " I think that something like Quantum Country would benefit from having additional cards that you can collect by reading a separate page a month or so after you read the...")
- 16:17, 26 March 2021 (diff | hist) . . (+647) . . N Large graduating interval as a way to prevent pattern-matching (Created page with "One problem with spaced repetition cards (especially cloze deletion cards) is that the brain just remembers the "shape" of a card without really internalizing the righ...")
- 01:01, 26 March 2021 (diff | hist) . . (+59) . . N List of timelines (Issa moved page List of timelines to List of timelines for futuristic technologies) (current) (Tag: New redirect)
- 23:41, 25 March 2021 (diff | hist) . . (+98) . . N Tutoring heuristic for prompt writing (Created page with " ==See also== * Expert response heuristic for prompt writing Category:Spaced repetition")
- 23:26, 25 March 2021 (diff | hist) . . (+57) . . N Spaced repetition isn't about memorization (Issa moved page Spaced repetition isn't about memorization to Spaced repetition is not about memorization) (current) (Tag: New redirect)
- 23:13, 25 March 2021 (diff | hist) . . (+424) . . N Large graduating interval as substitute for putting effort into making atomic cards (Created page with "I've noticed that if you don't feel like putting a lot of effort into making good atomic cards, you can often substitute by doing something else, and still get a lot of the sa...")
- 23:07, 25 March 2021 (diff | hist) . . (+676) . . N Steam game buying algorithm (Created page with "Here's the algorithm I currently use for buying games on Steam. I am not a gamer and didn't even know about any of this until very recently. # Keep games you are interest...")
- 23:02, 25 March 2021 (diff | hist) . . (+473) . . N What would a vow of silence look like for math? (Created page with "What would a "vow of silence" look like for math? Maybe we can't take the vow literally, but could instead do a thing where we never define anything. Hamish Todd menti...")
- 22:19, 25 March 2021 (diff | hist) . . (+252) . . N Corrigibility may be undesirable (Created page with "* a point originally made by Wei Dai is that if an AI is corrigible to its human operators, then it may have to forgo certain kinds of trades with other AIs such as Merg...")
- 20:01, 25 March 2021 (diff | hist) . . (+65) . . N Education in The Blue Lagoon is awful (Issa moved page Education in The Blue Lagoon is awful to Depictions of learning in The Blue Lagoon are awful) (current) (Tag: New redirect)
- 19:59, 25 March 2021 (diff | hist) . . (+330) . . N Repetition granularity (Created page with "'''Repetition granularity''' is the size of the "unit of review". For example, in Anki the repetition granularity is the card, usually a small card. In spaced proof...")
- 19:46, 25 March 2021 (diff | hist) . . (+810) . . N Duolingo does repetition at the lesson level (Created page with "One thing I am confused about is that Duolingo does (spaced?) repetition at the lesson level, rather than the sentence or word level. If a language learner is making c...")
- 02:06, 25 March 2021 (diff | hist) . . (+688) . . N Depictions of learning in The Blue Lagoon are awful (Created page with "The Blue Lagoon is a film about two children who survive a shipwreck and grow up on an island. The film explores education and discovery using many different examples -- learn...")
- 01:10, 24 March 2021 (diff | hist) . . (+902) . . N Spaced repetition is useful because most knowledge is sparsely applicable (Created page with "One way to frame why we keep forgetting things: most knowledge isn't useful most of the time, so e.g. i might learn real analysis, but when will i use it next? it might be mon...")
- 00:15, 24 March 2021 (diff | hist) . . (+1,016) . . N The Sequences vs evergreen notes (Created page with "Eliezer Yudkowsky's Sequences on LessWrong and evergreen notes in the style of Andy Matuschak have a number of similarities: * they try to give labels to conc...")
- 21:33, 23 March 2021 (diff | hist) . . (+217) . . N Vow of silence (Created page with "'''Vow of silence''' is a phrase from the talk [https://www.youtube.com/watch?v=xrDZ--AuiL8 'Wordy tutorials need to end. Why Game Designers should take a "Vow of Silence" ']...")
- 21:17, 23 March 2021 (diff | hist) . . (+181) . . N Jelly no Puzzle (Created page with "'''Jelly no Puzzle''' is a free puzzle game for Windows (works under Wine on Linux). ==External links== * [http://qrostar.skr.jp/en/jelly/ Official webpage] Category:Lear...")
- 20:52, 23 March 2021 (diff | hist) . . (+315) . . N List of techniques for making small cards (Created page with "* Self-graded prompts made for others must provide guidance for grading * Add all permutations of a card to prevent pattern-matching * Central node trick for remembe...")
- 20:51, 23 March 2021 (diff | hist) . . (+511) . . N Card sharing (Created page with "'''Card sharing''' is the tentative generic term I'm using for all kinds of situations where the person doing the spaced repetition reviews is not the same as the person w...")
- 20:46, 23 March 2021 (diff | hist) . . (+79) . . N Small card (Created page with "* List of techniques for making small cards Category:Spaced repetition")
- 20:38, 23 March 2021 (diff | hist) . . (+585) . . N Self-graded prompts made for others must provide guidance for grading (Created page with "a thought I had while doing Quantum Country reviews. The card I got was "What does the Schroedinger equation describe?" The answer I said in my head was something like "de...")
- 19:14, 22 March 2021 (diff | hist) . . (+503) . . N Emotional difficulties of AI safety research (Created page with "listing out only the difficulties arising from the subject matter itself, without reference to the AI safety community * Predicting the future is hard * One cannot...")
- 21:39, 19 March 2021 (diff | hist) . . (+853) . . N Is AI safety no longer a scenius? (Created page with "Back in the 1990s up until 2013 or so, AI safety work was almost entirely a volunteer effort that I believe fit many of the [https://github.com/mnielsen/finding_scenius/blob/m...")
- 21:32, 19 March 2021 (diff | hist) . . (+391) . . N Scenius (Created page with "'''Scenius''' is a term used in contrast to "genius", to emphasize that great work is often accomplished not solely by intrinsic talent, but by being embedded in a social cont...")
- 19:46, 19 March 2021 (diff | hist) . . (+368) . . N Maintaining habits is hard, and spaced repetition is a habit (Created page with "'''Maintaining habits is hard, and spaced repetition is a habit'''. It's hard to start a habit, and hard to maintain a habit. But unlike many habits, spaced repetition is one...")
- 18:53, 19 March 2021 (diff | hist) . . (+425) . . N Spaced repetition constantly reminds one of inadequacies (Created page with "Atomic cards allow different pieces of knowledge to be scheduled at different intervals. Easy cards get spaced out a lot, which means you are often stuck working through and s...")
- 18:51, 19 March 2021 (diff | hist) . . (+271) . . N Emotional difficulties of spaced repetition (Created page with "* Feeling like a perpetual student in a subject due to spaced repetition * [[Competence vs learning distinction means spaced repetition feels like effort without progress]...")
- 18:49, 19 March 2021 (diff | hist) . . (+888) . . N Feeling like a perpetual student in a subject due to spaced repetition (Created page with "Spaced repetition is great, because it allows you to remember the things you study for a long time. But also it comes with many Emotional difficulties of spaced repetition|e...")
- 20:54, 15 March 2021 (diff | hist) . . (+255) . . N Debates shift bystanders' beliefs (Created page with "the reason MIRI vs Paul Christiano debates are useful isn't to shift MIRI or paul; it's so that new people coming into AI safety will pick the "correct" agenda to work...")
- 03:11, 6 March 2021 (diff | hist) . . (+862) . . N Spaced repetition is not about memorization (Created page with "'''Spaced repetition isn't about memorization''': this is somewhat of a clickbait title. It's more accurate to say "Spaced repetition isn't ''just'' about memorization, or eve...")
- 01:01, 5 March 2021 (diff | hist) . . (+250) . . N Importance of knowing about AI takeoff (Created page with "'''Importance of knowing about AI takeoff''' is about the "so what?" of knowing which AI takeoff scenario will happen. How will our actions change if we expect a FOOM...")
- 21:58, 2 March 2021 (diff | hist) . . (+197) . . N Representing impossibilities (Created page with "if you want to do a proof by contradiction, you somehow have to visually represent impossible situations! ==See also== * Explorable explanation * Finiteness assumption...")
- 22:59, 1 March 2021 (diff | hist) . . (+24) . . N Takeoff speeds (Redirected page to AI takeoff) (current) (Tag: New redirect)
- 22:58, 1 March 2021 (diff | hist) . . (+24) . . N Takeoff speed (Redirected page to AI takeoff) (current) (Tag: New redirect)
- 18:55, 27 February 2021 (diff | hist) . . (+55) . . N Video games work with finite and discrete objects (Redirected page to Finiteness assumption in explorable media) (current) (Tag: New redirect)
- 18:55, 27 February 2021 (diff | hist) . . (+124) . . N Video games comparison to math (Created page with "* Video games allow immediate exploration * Video games work with finite and discrete objects Category:Learning")
- 23:03, 25 February 2021 (diff | hist) . . (+17) . . N Humans consulting HCH (Redirected page to HCH) (current) (Tag: New redirect)
- 23:02, 25 February 2021 (diff | hist) . . (+284) . . N HCH (Created page with "'''HCH''' (a recursive acronym for '''humans consulting HCH''') is a theoretical scheme for amplification, where a human performs tasks by consulting a team of other human...")
- 22:59, 25 February 2021 (diff | hist) . . (+138) . . N Paul Christiano (Created page with "'''Paul Christiano''' is an AI safety researcher, previously at OpenAI and currently for some unknown project. Category:AI safety")
- 22:57, 25 February 2021 (diff | hist) . . (+299) . . N Christiano's operationalization of slow takeoff (Created page with ""There will be a complete 4 year interval in which world output doubles, before the first 1 year interval in which world output doubles. (Similarly, we’ll see an 8 year doub...")
- 03:28, 24 February 2021 (diff | hist) . . (+746) . . N Scaling hypothesis (Created page with "The '''scaling hypothesis''' is one of several statements stating roughly that once we find some "scalable" architecture, throwing more computing power and data at a problem t...")
- 01:08, 24 February 2021 (diff | hist) . . (+32) . . N Continuous AI takeoff (Redirected page to Continuous takeoff) (current) (Tag: New redirect)
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