Difference between revisions of "Braid for math"
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+ | The amazing thing about [[Braid]] is you can immediately and intuitively understand and appreciate it. No need to read a manual or look at statistics or whatever. You just play -- explore. | ||
+ | How can I bring ''this Braidness'' into teaching math? One thing is that once you "load" a problem into working memory, you can tinker with it like a game. It's just the translation from written to cognitive medium -- the "downloading into your brain" process -- that takes verbal effort. Can we present the intimate "cognitive medium stuff" as a computer simulation? | ||
==See also== | ==See also== |
Revision as of 23:52, 26 March 2021
The amazing thing about Braid is you can immediately and intuitively understand and appreciate it. No need to read a manual or look at statistics or whatever. You just play -- explore.
How can I bring this Braidness into teaching math? One thing is that once you "load" a problem into working memory, you can tinker with it like a game. It's just the translation from written to cognitive medium -- the "downloading into your brain" process -- that takes verbal effort. Can we present the intimate "cognitive medium stuff" as a computer simulation?