Difference between revisions of "Medium that reveals flaws"
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* [[Redlink]]s on a MediaWiki wiki makes the divergence between ''intent'' and ''execution'' obvious, in a way that "just don't link to it if the page doesn't exist" (the default on the web) doesn't. | * [[Redlink]]s on a MediaWiki wiki makes the divergence between ''intent'' and ''execution'' obvious, in a way that "just don't link to it if the page doesn't exist" (the default on the web) doesn't. | ||
* Empty sections similarly make intent vs execution obvious. | * Empty sections similarly make intent vs execution obvious. | ||
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+ | Non-examples: | ||
+ | |||
+ | * [[Uncertainty fetish]] that [[Vipul]] complained about. |
Revision as of 19:49, 25 November 2020
(more accurately, something like "medium that reveals that flaws of the content produced in it")
- A table makes it obvious when one of its cells is missing information. Once you specify the column names and instances (rows), that automatically gives a spot for n*m cells which must be filled. If the same information is presented as an essay or new reporting, it is not so obvious which pieces of info are missing.
- Jonathan Blow makes the point that a video game designer must create a system with consistent laws/mechanics, whereas a novelist does not need to do so.
- "Do the math, then burn the math and go with your gut": writing down actual calculations and probabilities and so forth enforces consistency and a crisp model in a way that just using verbal reasoning + intuition doesn't.
- Redlinks on a MediaWiki wiki makes the divergence between intent and execution obvious, in a way that "just don't link to it if the page doesn't exist" (the default on the web) doesn't.
- Empty sections similarly make intent vs execution obvious.
Non-examples:
- Uncertainty fetish that Vipul complained about.